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Song: Floyd, Scooter and the gang sing "Mr. Bass Man". Guest Act: Mummenschanz performs mime with notepad masks. Sketch: The Library. Guest Act: Mummenschanz performs crawly creatures. At the Dance: Blow my Top. Talk Spot: Mummenschanz show Kermit that you don't have to speak to communicate. Vendaface: Statler gets a punch in the face. Muppet News Flash: Russia's oldest living human.

Guest Act: Mummenschanz performs mime with clay masks. Backstage: The band is so pleased with the song Fozzie picks for them that they declare him hip and give him a pair of shades. Song: " The Windmills of Your Mind ". Guest Act: 'Beast of the Week' sketch. Veterinarian's Hospital: Patient with three feet. UK Spot: "Burlington Bertie". Talk Spot: Fozzie and Don enjoy being hip. Song: " What a Wonderful World " by Rowlf. Swedish Chef: Fish Stew. Guest Act: " Lullaby of Birdland ".

Backstage: Scooter's uncle J. Gross will give the show the money they need in exchange for adding a lady wrestler number. Muppet Labs: Magnetic Carrots. Guest Act: 'Fears' poem. Song: Drum Solo. Sketch: Lady Wrestling. Note: Zero Mostel died before this episode was broadcast, the only guest to have this distinction. Debut of Beaker. Backstage: Fozzie hides from his idol, Milton Berle. Guest Act: Statler and Waldorf successfully drive Milton Berle insane by heckling him, creating a hilarious monologue in the process.

Pigs in Space: An unidentified object is going to crash into the Swinetrek : Gonzo on a motorcycle. Chorus includes Scooter and Fozzie in the end. Backstage: Gonzo interviews hopefuls for a new dancing chicken act. Guest Act: Impressions of the Muppet cast. At the Dance: Just not Animal's night. Sketch: " The Glow-Worm " with lizard and inchworms.

Talk Spot Muppet reporters interview Rich Little. Veterinarian's Hospital: Fozzie the Bear is a little hoarse. Sketch: " Tea for Two " by Gonzo and his dancing chicken, Lolita. Guest Act: Scenes from the great Hollywood musical comedies of yesterday.

Backstage: J. Gross wants to demolish the theatre and put in a junkyard. Guest Act: "Leatherwing Bat". Pigs in Space: Mid-course correction manoeuvre.

Sam's Editorial: Sam announces he's disassociating himself with the show. Muppet News Flash: The Newsman's report catches on fire. Sketch: Kermit reports from planet Koozebane to interview the Foob. Swedish Chef: Shotgun. Guest Act: " Send in the Clowns ". Backstage: Kermit is home sick, so Fozzie is in charge. Sketch: Bird medley. Later, Piggy and Nancy talk to Kermit on the phone. Sam's Editorial: Sam discusses nudity in the world today.

Song: " Baby Face " performed by a chorus of chickens. Sketch: Gonzo wrestles a brick blindfolded. Backstage: Fozzie decides to try a ventriloquist act. Pigs in Space: Piggy has to save the day with the "independent heating slash unifying element and horizontal equalizing plane". Fozzie's Act: Fozzie puts his ventriloquist skills to the test with his friend Chucky. Song: " Time in a Bottle ". Backstage: Kermit conducts auditions for the next show, but he forgets to tell Steve. Fozzie gets worried Kermit will hire a new comedian to replace him.

Guest Act: Balloon Animals. Song: The Four Fazoobs from the planet Koozbane. Guest Act: "Ramblin' Guy". We Have No Bananas ". Guest Act: Juggling. Sketch: The Flying Zucchini Brothers human cannonball act auditions. Note: Brian Henson has said that the laughter in this episode is actually the laughter of the Muppet performers as the show was being recorded. Backstage: Gonzo has a crush on guest star Madeline Kahn. Song: Kermit sings "Happy Feet" to answer the audience's question "Can the frog tap dance?

Song: "Animal Sings Gershwin ". Backstage: Gonzo tells Miss Piggy that he no longer has a crush on her. Swedish Chef: Lobster. UK Spot: Dr. Pigs in Space: The Swinetrek loses power. Song: Fozzie sings with his ukulele. Guest Act: Madeline has a run-in with a monster in the park who is out to ruin her day. News Flash: Reporters are blowing up. Song: Rowlf does " Up, Up and Away ". Song: "Wishing Song" by Madeline and Gonzo. Backstage: The cast is plagued by a gossip columnist from The Daily Scandal.

Song: Piggy sings "Cuanto Le Gusta". Song: " Chattanooga Choo Choo ". Bob treats a telephone. Sketch: A machine-eating monster. Backstage: Miss Piggy collaborates with Scooter to make Kermit jealous and get a better place on the show. Song: Animal has a drum solo. Bob treats a cow. UK Spot: "Henrietta's Wedding". Song: Dr. Backstage: Kermit's nephew Robin feels unwanted and wants to run away.

Miss Piggy harbours jealousy against Miss Mousey. Bob treats a shoe. Sketch: Sam tells the story of the ant and the grasshopper. Swedish Chef: Chickie Boom. Muppet Labs: Bunsonium. Song: Robin sings "I'm Five". Backstage: Sam attempts to class up the cast due to their high culture guest star.

Song: Piggy and Link sing a duet from Don Giovanni. Guest Act: Swine Lake. UK Spot: "Something's Missing". Veterinarian's Hospital: A Tribute to Shakespeare. Song: Rowlf plays a piano solo with some help from Fozzie. Backstage: Scooter has a song for Elton John. The Swedish Chef chases a chicken. Sam thinks Elton John is an affront to culture.

Guest Act: " Crocodile Rock " with a group of crocodiles. Swedish Chef: Egg du Chef. Bob treats a dog. Pigs in Space: Boredom.

Backstage: The show is thrown into chaos when Fozzie's roller skating act isn't quite ready. Guest Act: "Groovy People". News Flash: Mallarditus. Bob has no patient. Guest Act: Floyd and Animal chat with Lou. Swedish Chef: Frog's legs. At the Dance: Lots of visual gags. Muppet Labs: Nuclear Powered Shaver. Fozzie's Act: Fozzie on roller skates. Guest Act: "You're the One". Backstage: Fozzie's mother is in the audience. Song: "Everybody Limbo".

Teeth and the Electric Mayhem Orchestra. Extra Guest Act: Bruce Schwartz performs with a marionette. Fozzie's Act: Phrenology. Backstage: A real cow mysteriously appears backstage. Guest Act: " The Lonely Goatherd ". News Flash: Sports equipment jettisoned. Gonzo's Act: Gonzo plays the bagpipes from a flagpole 10 feet in the air, but the act is cut short when a beaver gnaws the flagpole, prompting it to fall down. Song: Rowlf plays Beethoven 's " Moonlight Sonata ".

Talk Spot: Kermit attempts a quiet chat with Julie Andrews. UK Spot: "Borneo" by the Jugband. Sam's Commentary: Industry and Technology. Muppet Labs: Hair Growing Tonic. Backstage: Jaye P. Morgan isn't very thrilled about being on the show. Later, Scooter's uncle J. Gross shows up. Guest Act: " Tweedlee Dee ". Swedish Chef: Opening a coconut. At the Dance: Men vs. Women, and the troubles with some of the couples.

Talk Spot: Kermit and Jaye P. UK Spot: Floyd and Nigel the conductor perform. Pigs in Space: The Swinetrek plummets towards Earth at an incredible rate of speed, needing to toss some excess weight overboard to slow down. Sam's Commentary: Crime. Backstage: Bunsen and Beaker keep appearing and disappearing, as well as other cast members and items. Guest Act: "A Gypsy's Violin". Song: Rowlf sings "When", a song about nature sounds. Talk Spot: Kermit tells Peter Sellers to be himself; Peter Sellers replies he cannot because "there is no me" and "I had it surgically removed".

Guest Act: Peter Sellers assists Link with his workout. Song: Kermit sings " Bein' Green ". Muppet Labs: Teleporter. Backstage: A moose, named Mickey and who sounds like John Wayne, hangs out backstage, upsetting Kermit. Guest Act: " The Boy from Ipanema ". Sketch: A Wild West bar is filled with chickens, with Gonzo as the bartender.

The classic gun battle between good and evil occurs. At the Dance: The couples discuss their relationships and mothers. UK Spot: "Upidee". Bob, Nurse Piggy and Nurse Janice operate on a sinking patient. The Swedish Chef: Chocolate Moose. Guest Act: " Tomorrow ". Animal tries to find a hobby.

Song: "Pig Calypso" featuring Piggy and various other pigs. Guest Act: Bob and Kermit do a quick back and forth, Bob has skipped out on a benefit for the Flying Zucchini Brothers to be at the show. News Flash: Opening day of fishing season. The Swedish Chef: Pressed duck.

News Flash: Opening of opera season. Grosse and some primary Muppets. Muppet Labs: Automatic Waste Basket. Song: Rowlf gets another chance at a piano solo "Nola" , with an extra hand. Backstage: Piggy decides to go on a diet. Guest Act: " Cotton Fields ". Pigs in Space: The crew is running out of oxygen, fuel, water, and swill. Song: Animal performs " Wild Thing ".

Gonzo's Act: Gonzo recites Shakespeare in his own way. At the Dance: The couples discuss losing weight. Teeth performs a song about cheesecake. Talk Spot: Kermit talks to Teresa about her autograph book. Muppet Labs: Electric Nose Warmer. Song: Scooter sings " At the Hop " with some friends.

Guest Act: " Spinning Wheel " with Sweetums. Guest Act: " Music! Backstage: Gonzo catches a cannonball with his bare hand, stretching his arm. Song: " Somebody Stole My Gal ". Gonzo's Act: Gonzo catches a cannon ball. Muppet News Flash: Solving the food crisis. Song: Rowlf and a chicken play a song on the piano. Pigs in Space: John Cleese invades the Swinetrek as an old-fashion pirate.

At the Dance: Waiter and fly soup jokes. Talk Spot: John tries to help Gonzo with his misshapen arm. Sketch: Kermit reports from the planet Koozbaine. Guest Act: John refuses to do a song. The rest of the Muppets try to help. Backstage: Pigs take over the show. Kermit and other regulars are kept in the boiler room. Song: " That's Entertainment! Guest Act: Cloris sings a medley with Link.

Swedish Chef: The Swedish Pig makes popcorn. News Flash: Presented by a pig newscaster who comments that Dr. Bunsen Honeypig has created a silk purse out of a sow's ear. Pigs in Space: The Swinetrek is under attack by chopped liver. Guest Act: " Just in Time ". Gonzo Act: Gonzo recites the seven-times tables while standing on a hammock and balancing a piano. Muppet Labs: Atomic Elevator Shoes. Canteen: Miss Piggy and Annie Sue order.

Muppet News Flash: The Henderson burglary. Talk Spot: Gonzo offers his autograph to Kris and Rita. Teeth, and Zoot. Song: Chickens play the chimes. Canteen: Animal's TV dinner. Backstage: Kermit lets Annie Sue, another female pig singer, perform on the show, thus making Miss Piggy extremely jealous.

Talk Spot: Dr. Teeth introduces Animal to Leo. Fozzie's Act: Fozzie, accompanied by Annie Sue, attempts to perform a memory stunt, but keeps forgetting Annie's name. Backstage: Fozzie Bear misunderstands a conversation between Kermit and Roy Clark and sends all the stagehands out to the country. Swedish Chef: Dough. Pigs in Space: Electric toaster. Talk Spot: Roy mistakenly insults some animals.

At the Dance: Barn dance jokes. Backstage: Guest star Gilda Radner faces several problems. Song: Eskimo pigs sing " Lullaby of Broadway ". Guest Act: Gilda and a seven-foot-tall talking carrot sing a medley of songs from The Pirates of Penzance ".

Song: Rowlf and Zoot play " Body and Soul ". Muppet News Flash: The rogue adhesive is under control. Backstage: Floyd is unhappy with the closing number. Muppet Labs: Edible paperclips. Act: Two chickens play the chimes. Pigs in Space: Snacko Waves. Guest Act: The jousting scene from Camelot. Songs sung are " Ascot Gavotte ", " Hello, Dolly!

Backstage: Kermit puts up with various problems in the theatre. Song: " Tico Tico ", by Annie Sue and some pigs. At the Dance: 'I see you don't have much to say'. Muppet Melodrama: Miss Piggy gets tied to a railroad track. Muppet Labs: Shrinking pills. Backstage: The "talented but frightening" Alice Cooper sets an eerie mood for the show.

Guest Act: " Welcome to My Nightmare ". Muppet Labs: Germ Enlarger. Act: Stalagmite's toothache. Talk Spot: Sam gives Alice his opinion on him.

Canteen: Fozzie and some clean-cut kids. Guest Act: " You and Me ". Pigs in Space: The crew turns into outlines of themselves. Guest Act: " School's Out ". Backstage: The Muppet Theater is being fumigated, so the entire show moves to a railroad station.

Song: Miss Piggy sings " All Alone ". Muppet News Flash: Strike against mail carriers. Fozzie's Act: The electricians and the polar bear. At the Dance: Hobos. Veterinarian's Hospital: Train conductor. Muppet News Flash: Chickens pecking in morse key. Guest Act: " One's on the Way ". Backstage: Liberace decides to perform an entire "concert for birds" in the second half of the show, while Gonzo is determined to get his tap-dancing chickens into the act.

Song: " Never on Sunday ", by Miss Piggy. Canteen: Floyd asks Gladys for a fried egg. Swedish Chef: Coffee. Interrupted by Veterinarian's Hospital. Muppet News Flash: Remodeling of the Muppet newsroom. Backstage: Kermit is pestered by Lew Zealand, who wants to audition his boomerang fish act. Miss Piggy concocts a scheme to trick Kermit into marrying her. Song: Russian pigs perform "Red Pigs Dance".

Guest Act: Marisa dances with Feather Boas. Muppet Sports: Wig racing. Canteen: The Swedish Chef makes a wedding cake. Backstage: Fozzie goes to group therapy to become more assertive. Guest Act: " Baby It's Me ". At the Dance: Fozzie tries to do his act, but the dancers keep telling the punchlines to his jokes.

Swedish Chef: Chicken-in-a-basket. Talk Spot: Miss Piggy visits Raquel in her dressing room. Backstage: James Coco talks Kermit into adding some "razzle-dazzle" to the show.

Guest Act: James plays a medium, and Fozzie his customer. The two are visited by a ghost, who sings " Danny Boy ". Rowlf's Wooden Jack Plane Sketch Keys Act: "Eight Little Notes". UK Spot: Robin is afraid of snakes, but Kermit has him imagine the beauty of snakes.

Robin envisions a quartet of snakes dancing to " In a Persian Market ". Swedish Chef: Banana split, interrupted by dancers. Song: Wayne sings " Catch a Falling Star ". Veterinarian's Hospital: Interrupted by dancers. Guest Act: " Short People ".

Backstage: Kermit tells his new janitor, Beauregard, to clean up the theatre. Guest Act: "Blue". Dance Number: Fozzie and some Whatnots. Muppet News Flash: Over-hand refrigerator tossing.

Veterinarian's Hospital: Sound booth operator. Guest Act: " We'll Sing in the Sunshine ". Backstage: Despite Kermit's insistence that everything on the show is spontaneous, Fozzie Bear decides it needs scripts. Song: Rowlf and Lew perform " Tea for Two " backwards. Pigs in Space: The Dissolvatron. Janice, Kermit, and the Swedish Chef also appear. Guest Act: Harry and Animal perform a drum battle. Muppet Sports: Blindfold sprint. Talk Spot: Fozzie visits Harry for advice.

Backstage: Gonzo unveils his new act: riding his motorcycle up a ramp and into Statler and Waldorf's theatre box. Gonzo's Act: Gonzo tries to ride a motorcycle up a ramp. Pigs in Space: Dummo Rays.

Teeth performs " Mack the Knife ", but Sam doesn't find it wholesome. They play " The Blue Danube ", before Rowlf kicks them offstage. Gonzo's Act: Gonzo tries his motorcycle stunt a second time. Backstage: Statler and Waldorf leave their box to sit out in the alley, disgusted by the night's guest star. Song: Whatnots sing " Aquarius ". Sketch: A construction worker breaks for lunch. UK Spot: "Jogging". The Flying Zucchini Brothers: Beauregard takes back his bucket of water.

Talk Spot: Kermit asks Danny to do one more song. Guest Act: Danny and the Muppets sing " Inchworm ". Backstage: The Muppet Show is broadcast in countries, so Kermit plans an "international extravaganza", featuring people from each of those nations.

Song: A Japan-themed number, interrupted by Fozzie singing " Oklahoma! He is forced to play something else "Brazil" on the bagpipes. Muppet News Flash: Mad English comic. Muppet Labs: Fireproof paper. She sings " Here You Come Again ". Bear on Patrol: Pig who does impressions. Vendawish: A man wishes to be taller. Big Bird interrupts. Backstage: Beauregard lets Beaker help build a set for the ancient-Egypt closing number.

Pigs in Space: First pigs on Koozebane. Pigs in Space: Part two. Muppet Sports: Goldfish shooting. Spikes, iron 10 1 gp 5 lb. Spyglass 1, gp 1 lb. Tent, two-person 2 gp 20 lb. Tinderbox 5 sp 1 lb. Torch 1 cp 1 lb. Vial 1 gp � Waterskin 2 sp 5 lb. Brewer's supplies 20 gp 9 lb. Calligrapher's supplies 10 gp 5 lb. Carpenter's tools 8 gp 6 lb. Cartographer's tools 15 gp. Cobbler's tools 5 gp 5 lb. Cook's utensils 1 gp 8 lb. Glassblower's tools 30 gp 5 lb.

Jeweler's tools 25 gp 2 lb. Leatherworker's tools 5 gp 5 lb. Mason's tools 10 gp 8 lb. Painter's supplies 10 gp 5 lb. Potter's tools 10 gp 3 lb. Smith's tools 20 gp 8 lb. Tinker's tools 50 gp 10 lb. Weaver's tools 1 gp 5 lb. Woodcarver's tools 1 gp 5 lb. Disguise kit 25 gp 3 lb. Forgery kit 15 gp 5 lb. Playing card set 5 sp � Three-Dragon Ante set 1 gp � Herbalism kit 5 gp 3 lb.

Musical instrument Bagpipes 30 gp 6 lb. Drum 6 gp 3 lb. Dulcimer 25 gp 10 lb. Flute 2 gp 1 lb. Lute 35 gp 2 lb. Lyre 30 gp 2 lb. Horn 3 gp 2 lb. Pan flute 12 gp 2 lb. Shawm 2 gp 1 lb. Viol 30 gp 1 lb. Navigator's tools 25 gp 2 lb. Poisoner's kit 50 gp 2 lb. Thieves' tools 25 gp 1 lb. Speed X 0. You regain the use of abilities, features, and resources that are refreshed by taking a Short Rest. You are allowed to expend one of your accumulated Hit Die by rolling a die of the corresponding type.

Afterwards, you may choose to spend another Hit Die. Full Text: A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous that eating, drinking, reading, and tending to wounds. A character can spend one or more Hit Dice at the end of a short rest, up to the character's maximum number of Hit Dice, which is equal to the character's level.

For each Hit Dice spent in this way, the player rolls the die and adds the character's Constitution modifier to it. The character regains hit points equal to the total. The player can decide to spend an additional Hit Die after each roll. A character regains some spent Hit Dice upon finishing a long rest, as explained below. Long Rest: A period of extended downtime lasting at least eight hours, during which time you must either sleep or perform only light activities such as talking, eating, or standing watch.

These activities can occupy no more than 2 hours of your Long Rest. Performing more than an hour of strenuous activity such as walking or fighting will also interrupt your Long Rest. You may only benefit from one Long Rest in a hour period and you must begin the rest with at least one hit point. You regain the use of abilities, features, and resources that are refreshed by a long rest You regain all of your lost hit points unless otherwise indicated. You regain a number of Hit Die equal to up half of your total possible Hit Die.

Full Text: A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps or performs light activity: reading, talking, eating or standing watch for no more than 2 hours.

If the rest in interrupted by a period of strenuous activity - at least 1 hour of waking, fighting, casting spells, or similar adventuring activity - the characters must begin the rest again to gain any benefit from it. At the end of a long rest, a character regains all lost hit points.

The character also regains spent Hit Dice, up to a number of dice equal to half of the character's total number of them. For example, if a character has eight Hit Dice, he or she can regain four spent Hit Dice upon finishing a long rest. A character can't benefit from more than one long rest in a hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits. Depending on the source of the madness, remove curse or dispel evil might also prove effective.

Long-Term Madness d Effect lasts 1d10 x 10 hours 1 The character feels compelled to repeat a specific activity over and over, such as washing hands, touching things, praying, or counting coins. The character has disadvantage on Wisdom and Charisma checks. Choose a potion. The character imagines that he or she is under its effects. The character knows who he or she is and retains racial traits and class features, but doesn't recognize other people or remember anything that happened before the madness took effect.

The confusion effect lasts for 1 minute. No amount of jostling or damage can wake the character. Indefinite Madness d Flaw lasts until cured 1 "Being drunk keeps me sane" "I keep whatever I find. I am sure they're watching me all the time. And only I can see this special friend. The more serious the situation, the funnier I find it. A greater restoration spell or more powerful magic is required to rid a character of indefinite madness. I can't be reasoned with when my rage has been stoked. Others are my prey.

Madness of Demogorgon d Flaw lasts until cured 1 "Someone is plotting to kill me. I need to strike first to stop them. They might try to take it away from me. Madness of Fraz-Urb'luu d Flaw lasts until cured 1 "I never let anyone know the truth about my actions or intentions, even if doing so would be beneficial to me.

When I return my focus to the world, I have a hard time remembering that it was just a daydream. It makes me prone to violent delusions that make no sense to anyone else.

Anyone who says otherwise is intentionally misleading you. Everything else, including social graces, is a traviality. There is no point to saving anything pleasurable for later. Madness of Juiblex d Flaw lasts until cured 1 "I must consume everything I can! I am defined by what I consume. Madness of Orcus d Flaw lasts until cured 1 "I often become withdrawn and moody, dwelling on the insufferable state of life. Madness of Yeenogu d Flaw lasts until cured 1 "I get caught up in the flow of anger, and try to stoke others around me into forming an angry mob.

Madness of Zuggtmoy d Flaw lasts until cured 1 "I see visions in the world around me that others do not. Refilling once emptied. He has a cunning look. It smells of campfire. It features a pair of tiny automatons that resemble Azer working at a forge. On the inside is a name etched in Auran.

Step 1 Start by making a note of the Exp values that define the four difficulty categories for your group. For each adventurer in the party refer to the Encounter Difficulty Exp per Character table, noting the exp values for each character in each category. Then for each category add the exp values for each character in that category to determine the difficulty thresholds for encounters.

Step 2 Next, select each creature you want to include in your encounter. Add up their Exp Values, which can be found in their stat block next to their Challenge Rating, to get the encounter's Exp Value.

Step 3 Adjust the encounter Exp Value by the multiplier found in the Encounter Exp Multipliers table according to the size of the adventuring party. Step 4 Compare the adjusted encounter Exp Value with the difficulty thresholds you calculated in Step 1 to get an estimate of the encounter's difficulty. Adjust the encounter accordingly. Dangerous overworld area Once per hour of travel. Once per 20 minutes of Rest during the day. Once at night.

Encounter on: or Uncivilized, unsettled, or unknown overworld area Once During the day. See specific class entries, 45 abjuration, , school wizard , Abjuration Savant wizard , Abjure Enemy paladin , 88 abjurer, Abyss, the plane of existence , Abyssal language , AC Armor Class , 7, 14, , Archeron plane of existence , acid damage damage type , acolyte background , Acolyte of Nature cleric , 62 Acrobatics Dexterity skill , action, , Attack action, cast a spell casting a spell: casting time , Dash action, Disengage action, Dodge action, Help action, Hide action, improvising, Ready action, Search action, Use an Object action, Action Surge fighter , 72 advancement character , 15 advantage, 7, adventure, 5, adventuring, adventurer character , 5, adventuring, adventuring gear, , table, age character.

See specific race entries, 17 alignment, creating a, describing your, equipping your, 14, , height and weight, name, See also specific race entries, 17 personality, sex and gender, character sheet, 11, Charisma, 12, checks, Deception, Intimidation, Performance, Persuasion, charlatan background , Charm Animals and plants Channel Divinity cleric option , 62 charmed condition , check.

See Spellcasting: bard 53 ; cleric 58 ; druid 66 ; paladin 85 ; sorcerer ; warlock ; wizard spell attack roll, See also Spellcasting: bard 52 ; cleric 58 ; druid 66 ; fighter, Eldritch Knight 75 ; ranger 92 ; rogue, Arcane Trickster 98 ; sorcerer ; warlock ; wizard Spell Bombardment sorcerer , Spellbook wizard , spellcaster, spellcasting, Spellcasting bard, cleric, 58 druid, 66 fighter: Eldritch Knight, 75 multiclassing, paladin, ranger, rogue: Arcane Trickster, sorcerer, warlock: Pact Magic, wizard, spellcasting ability, , , See also Spellcasting: bard 52 ; cleric 58 ; druid 66 ; fighter, Eldritch Knight 75 ; ranger 91 ; rogue, Arcane Trickster 98 ; sorcerer ; warlock ; wizard spellcasting focus.

See Spellcasting: bard 53 ; cleric 58 ; druid 66 ; paladin 85 ; sorcerer ; warlock ; wizard spell components casting a spell: components , material spell component, somatic spell component, verbal spell component, spell descriptions, spell level, spell list, Spell Mastery wizard , spell preparation.

Any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. Force open a stuck, locked, or barred door. Athletics Automatic. Climb a rope dangling from a protrusion or overhang i. Climb a wall with very few handholds, catch yourself on a rope or other handhold in the middle or at the end of your jump, swim in violent water or against a strong current. Climb a slippery or sheer wall with little or no handholds, climb vertically along an overhang with adequate handholds, swim in stormy waters.

Force open a stuck or broken door, break free from weak bindings, pull a stuck or wedged object loose. Break through a wooden door reinforced with iron, hang on to a wagon while being dragged behind it. Break through a heavy, reinforced door such as a prison or armory door, hold a door shut against a room filling with water.

Any attempt to move nimbly, quickly, or quietly, or to keep from falling on tricky footing. Control a heavily laden cart on a steep descent. Acrobatics Easy. Walk across an icy surface, stay upright in a turbulent situation, land safely on difficult terrain. Conceal yourself from enemies 1 , sneak past unsuspecting targets, slip away while others are distracted.

Pick a simple lock, jam a simple trap 2 , perform a task requiring particularly dexterous hands 3. Pick a typical lock 2 , escape from tight rope bindings, securely restrain a prisoner. Pick an elaborate lock, disarm a trap of average complexity 2 , steer a chariot around a tight corner. Pick a masterwork lock, disarm a complex trap 2 , escape from locked masterwork manacles. Distracting environmental stimuli such as a wave crashing over the deck of a storm-tossed ship.

After taking damage make a Constitution Saving throw with a DC of either 10 or half of the damage taken, whichever is higher. A PC must eat one pound of food per day in order to subsist. A PC drinking less than half the amount of water they require during the day advances one level of exhaustion at the end of the day, or two levels if they are already suffering from exhaustion.

A PC drinking more than half the amount of water they require during the day but less than the full amount must succeed on a Constitution saving throw or advance one level of exhaustion , or two levels if they are already suffering from exhaustion. Disbelieving certain illusions and resisting mental assaults that can be refuted with logic, sharp memory, or both.

Communicate with a creature without words. Arcana - History - Nature - Religion Easy. Recall widely known information; identify common people, places, objects, symbols, fauna, or flora. Recall more obscure or specific information; identify uncommon people, places, objects, symbols, fauna, or flora.

Recall truly esoteric or precise information; identify rare people, places, objects, symbols, fauna, or flora. Recall information that is known only by a privileged few; identify exceedingly rare people, places, objects, symbols, fauna, or flora. Identify a particularly obvious trap or a secret or coded message left by a contact, communicate a simple idea with an intelligent creature you don't share a language with, discover the true nature of a low-level illusion.

Identify a typical trap, determine time or cause of death of a recently deceased creature, estimate the material worth of an item, discover the true nature of a mid-level illusion.

Identify a well-hidden trap, object, or area; forge a document or identify such a document, discover the true nature of a high-level illusion. Identify a magically-hidden trap, object, or area; discern the purpose and process of a complicated device or system; determine the integrity of a structure, construct, or formation and identify any exploitable weak points. Reading body language, understanding someone's feelings, noticing things about the environment, or caring for an injured person.

Get a gut feeling about what course of action to follow. Insight Easy. Discern who among a cagey group is the leader, discern the intended message of a non-verbal communication. Spot a prominent landmark or structure in the distance, hear the far-off sound of thunder signaling a coming storm.

Spot a natural-obscured object or feature, eavesdrop on a conversation in the next room. Spot a well-hidden object or feature, eavesdrop on a hushed conversation through a heavy door. Spot a nearly-invisible object or feature, read the lips of a creature you can see but not hear. Follow a well-worn trail through a forest, follow the tracks of a creature through snow or mud, forage for a day's worth of food in a plentiful area, navigate on a clear night. Follow an abandoned or forgotten trail, track a creature through a forest, forage for a day's worth of food in a sparse area, navigate on a cloudy night, predict an oncoming storm, identify the signs of nearby creatures.

Track a creature over barren terrain, forage for a day's worth of food in a harsh area, navigate through an alien area on a cloudy night, predict tomorrow's weather. Calm a domesticated animal, stabilize a dying creature outside of combat, diagnose a common ailment. Calm a wild but otherwise peaceful animal, intuit an animal's emotional state, set a broken bone, perform a complex maneuver while mounted, stabilize a dying creature in the middle of combat, diagnose an uncommon ailment.

Intuit a hostile animal's next action, control an untrained mount, diagnose a rare ailment. Withstanding effects, such as possession, that would subsume your personality or hurl you to another plane of existence.

Trying to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky Wooden Jack Plane Sketch Color social situation. Find the best person to talk to for news and gossip. Deception Contest Insight. Fast-talk or con someone, adopt a disguise or impersonate another creature, tell a convincing lie or otherwise hide your true intentions.

Pry information out of an uncooperative prisoner, convince street thugs to back down from a confrontation. Advise a guard that it might be best to look the other way this time around, coerce an official in to signing a document.

Frighten a creature larger than you, causing it to flee; stop an agitated mob in their tracks. Professional performance such as an inspiring speech or an impressive musical display which may attract the attention of a local troupe and lead to regional fame.

Memorable performance which may attract the attention of a local patron and lead to national fame. Extraordinary performance which may attract the attention of distant patrons and even extraplanar beings. Persuade a group of highway thieves to leave in peace, convince a friendly acquaintance that you know best. Convince a chamberlain to let your party see the king, inspire or rally a crown of townsfolk, negotiate a peace between warring tribes.

Convince a sphinx that you are worthy of the secrets it guards, assure a dragon you're worth more alive than dead. A blinded creature can't see and automatically fails any ability check that requires sight. A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects The charmer has advantage on any ability check to interact socially with the creature.

A deafened creature can't hear and automatically fails any ability check that requires hearing. A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed. An incapacitated creature can't take actions or reactions.

An invisible creature is impossible to see without the aid of magic or a special sense. A paralyzed creature is incapacitated and can't move or speak. A petrified creature is transformed, along with an nonmagical object it is wearing or carrying, into a solid inanimate substance usually stone.

A poisoned creature has disadvantage on attack rolls and ability checks. A prone creature's only movement option is to crawl, unless it stands up and thereby ends the condition. A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed. A stunned creature is incapacitated , can't move, and can speak only falteringly. An unconscious creature is incapacitated , can't move or speak, and is unaware of its surroundings.

If a creature doesn't eat enough food in a day, they start to starve. A creature who drinks less than half as much water than they need in a day must succeed on a DC 15 CON save or suffer 1 level of exhaustion. A Barbarian who goes down the Path of the Berserker can choose to enter a frenzy if he is raging. Until the start of your next turn, any attacks against you are made with disadvantage provided you can see the attacker, and you have advantage on DEX saves.

Creature you help gains advantage on next ability check to perform the task you are assisting with, or help with attack roll if enemy is within 5 feet of you. You make a stealth check. Prepare to do something when a specific trigger occurs. Interacting with a second object on your turn the first is free , or a more complicated object. Athletics or Acrobatics check opposed by creature's Acrobatics check. Use an attack to make attack roll opposed by target's Athletics or Acrobatics check.

When you make a melee attack and hit, you can mark them. As an action or bonus action make Athletics check opposed by hostile's Athletics. Use shove to push target to the side rather than away.

As an action or bonus action make Acrobatics check opposed by hostile's Acrobatics. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. For the next minute, you can see any invisible creature if you have line of sight to it.

A modron chosen and controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later. Roll a d You grow a long beard made of feathers that remains until you sneeze, at which point the feathers explode out from your face. Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw. An eye appears on your forehead for the next minute. For the next minute, all your spells with a casting time of 1 action have a casting time of 1 bonus action.

You are transported to the Astral Plane until the end of your next turn, after which time you return to the space you previously occupied or the nearest unoccupied space if that space is occupied. You turn into a potted plant until the start of your next turn. For the next minute, you can teleport up to 20 feet as a bonus action on each of your turns.

A unicorn controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. Tomblin , UWI; K. Krafft , Cernay, France; H. Lamb , Univ. Aseismic lava extrusion persists; heavy rains generate large secondary mudflows. A period of summit crater lava extrusion, accompanied by little or no seismicity, began in late April and was continuing at the end of June. Lava extrusion continued from the same vent that produced the dome and the explosions.

Blocky lava had flowed to the N wall of the crater, reaching maximum dimensions of m across and m high according to their tape and compass survey. The small number of flow front rock avalanches observed during their 4-hour stay may indicate a rate of extrusion substantially lower than in late April.

Heavy steaming in the crater limited visibility. Major mud flows that traveled down the larger valleys mostly on the W side of the volcano carved deep, narrow canyons, dramatically exposing pre valley fill deposits. The mudflows disrupted road crossings in the Rabacca Valley E flank but otherwise did little property damage.

Revegetation of the areas devastated by the eruption had begun by mid-June. The zone of destruction from the eruption N of the Wallibou and Rabacca Rivers remains partially evacuated. Some of the several thousand evacuees work in the area during the day, but most leave at night. Information Contacts: R. Fiske , SI; H. Sigurdsson , Univ. Between surveys on 2 July and 4 August, the lava had expanded m horizontally except on the N side where it had reached the crater wall, and about 6 m vertically, to a mean diameter of m and a mean height of 85 m.

During the August survey, some pulsing steam emission took place, mostly at the S edge of the lava, but no explosions were observed. The summit seismic station recorded small earthquakes per day during July, but none of these were detected by instruments on the flanks.

Tomblin , UWI. Lava extrusion continued through August. However the extrusion rate has decreased during the past 3 months, as shown in table 7. The mean diameter of the lava extrusion increased from m on 4 August to m on 21 August, but the highest point has remained at m above the crater floor since 11 August, after 13 m of vertical growth from 10 July to 11 August. Table 7. Vincent, 25 May October , calculated by John Tomblin.

Between 50 and very small local earthquakes continued to be recorded daily by the summit seismic station, but very few were detected by seismometers on the flanks. When the summit was not obscured by clouds, gentle but continuous steam emission was visible. Steam frequently rose slightly above the crater rim. However, the rate of extrusion continued to decrease; the late August-late September rate was an order of magnitude less than peak values observed in mid-May.

Its volume was calculated at Small seismic events continued to be recorded by the summit seismograph. There has been no significant change in seismicity since a several-day increase in the number of events in late June and early July. The October extrusion rate was an order of magnitude less than that of late September and two orders of magnitude less than the May rate.

The mean diameter of the lava extrusion increased by only 1. Vigorous steaming from the lava was continuing in late October, but the number of small local earthquakes recorded by the summit seismograph had declined markedly since early October.

Data from four seismometers are telemetered continuously to Trinidad, and scientists visit the volcano every weekend. Further References. Fiske, R. Vincent: Observations of its eruption from the ground, aircraft, and satellites: Science, v.

Shepherd, J. Vincent April-June Nature, v. Vincent: JVGR, v. Sparks, R. This compilation of synonyms and subsidiary features may not be comprehensive. Synonyms of features appear indented below the primary name. In some cases additional feature type, elevation, or location details are provided. Vincent is the northernmost and youngest volcano on St.

Vincent Island. The NE rim of the 1. The crater itself lies on the SW margin of a larger 2. Frequent explosive eruptions after about 4, years ago produced pyroclastic deposits of the Yellow Tephra Formation, which cover much of the island. The first historical eruption took place in ; it and the eruption produced major explosions.

A lava dome was emplaced in the summit crater in during a strictly effusive eruption, forming an island within a lake that filled the crater.

A series of explosive eruptions in destroyed the dome and ejected the lake; a new dome was then built. The following references have all been used during the compilation of data for this volcano, it is not a comprehensive bibliography.

Anderson T, Flett J S, Report on the eruptions of the Soufriere, in St. Vincent, in , and on a visit to Montagne Pelee, Martinique. J Petr , Juang W S, Bellon H, K-Ar geochronology of volcanic rocks of St. Vincent, the Lesser Antilles. Bull Cent Geol Surv , 3: Debris avalanche deposits offshore St. Vincent West Indies : impact of flank-collapse events on the morphological evolution of the island.

Robertson R, Robertson R E A, An assessment of the risk from future eruptions of the Soufriere volcano of St. Vincent, West Indies. Nat Hazards , Robson G R, Tomblin J, West Indies.

Calderas of gravity-slide structures in the Lesser Antilles Island Arc?. Rowley K C, Stratigraphy and geochemistry of the Soufriere volcano, St. Shepherd J B, Eruptions, eruption precursors and related phenomena in the Lesser Antilles.

Volcanoes of the eastern Caribbean: past activity and future hazards. Remarks: Tilt measurements suggest that the volcano began to reinflate in after the eruption.

Deformation studies on Soufriere, St. Vincent, between and Science , , Remarks: Soufriere, St. Vincent gradually inflated at least 10 microradians prior to the April eruption. The maps shown below have been scanned from the GVP map archives and include the volcano on this page. Clicking on the small images will load the full dpi map. Very small-scale maps such as world maps are not included. The maps database originated over 30 years ago, but was only recently updated and connected to our main database.

We welcome users to tell us if they see incorrect information or other problems with the maps; please use the Contact GVP link at the bottom of the page to send us email. Catalog number links will open a window with more information.

Weekly Report 20th Anniversary. Figure 3. A sketch map showing the island of St. January discussion of the instrumentation noted that it then included five seismic stations, eight GPS stations, and several dry-tilt sites.

Courtesy of SRU. Information is preliminary and subject to change. All times are local unless otherwise noted November CSLP Eruption causes growth of island in crater lake Card 08 November Steam and sulfurous smells from crater lake "Disturbed conditions" have been noted from the air in the crater of. Card 23 November Eruption confirmed; island appears in crater lake An island m in diameter and 2 m high appeared in the lake center on 20 November.

December CSLP Dome growth continues; lava compositions Card 01 December Lava dome growth in crater lake continues "The islands which appeared on 20 November have grown in height and in numbers and they have coalesced to form a continuous land mass in the southeastern part of the lake. Date Height of rocks above 3 Nov datum Water temp. Sample Source No. Vincent 14 Date Island height relative to 3 Nov Water temp.

Card 29 February Comparison of current eruption with historical activity The current eruption is a mild one and involves the growth of a volcanic dome. Card 28 March Activity and growth rate slow in March It is evident from the data of the past three weeks that activity in the Soufriere crater is very slight. April CSLP Lava island stopped growth on 20 March; eruption over Card 17 April Lava island stopped growth on 20 March; eruption over Since 20 March the island in the middle of the crater lake has maintained a maximum height of feet on he western summit.

May CSLP Water temperature and level decrease Card 02 May Crater situation unchanged in over a month The situation in the crater remains the same as it has been for more than a month.

Card 22 May Water temperature and level decrease "There has been no further increase in the height of the island of lava since 20 March, indicating that no more lava has been introduced into the crater lake. June CSLP Water temperatures and level stabilize Card 09 June Water temperatures and level stabilize During the period May , the situation at the crater continued along the lines stated in the last report. Figure 1. Vincent, based on the map in the Catalog of Active Volcanoes of the World.

Lengths are approximately proportional to distances traveled by the hot avalanches. Arrows labeled 1 and R indicate avalanches in the Larikai and Rabacca valleys. Figure 2. Photograph taken shortly after the onset of the 22 April explosion of Soufriere of St. Photo taken by R. References The following references have all been used during the compilation of data for this volcano, it is not a comprehensive bibliography.

Eruptive History There is data available for 23 Holocene eruptive periods. Deformation History There is data available for 3 deformation periods.

Expand each entry for additional details. Reference List: Fiske and Shepherd Emission History There is data available for 1 emission periods. Its broad, flat summit is formed by several generations of craters. The present-day, 1. Pyroclastic flows from eruptions in , , and reached the coast. Photo by Richard Fiske, Smithsonian Institution. The height of the eruption column was estimated to be 19 km.

The smooth-textured "skirt clouds" in the center of the photo were produced by condensation of subhorizontal layers of moist air that were carried up by the eruption column. About 15, people were evacuated from the northern end of the island. Most were allowed to return home on 14 May, although day-time-only access was permitted for people living within areas that had been affected by the eruption.

Both steam clouds from the degassing lava dome and atmospheric clouds are present in this photo. The dome began growing on May 3, after the cessation of explosive eruptions on April 25, and reached a height of m by June By the end of the eruption in October, the dome was m high. The dome first breached the surface of the lake on November 20, after extrusion began sometime in late September or early October.

Vincent volcano, the eruption was non-explosive. Photo by Jack Frost, By the end of the eruption in October the dome reached a height of m. Vincent volcano. The ash column reached a height of 10 km. Several explosions took place on the 13th, two on the 14th, and single explosions occurred on the 17th, 22nd, and 25th. A pyroclastic flow on the 14th descended the west flank and traveled at least 10 km out to sea. This photo was taken on June from the south crater rim, looking towards the west coast off the island at the right.

Explosive eruptions April were followed by lava dome growth from May to October. Vincent volcano during the eruption. Dome growth began in May, after a series of powerful explosive eruptions April, and continued until October. Steam continued to rise from the dome in this photo from the SW crater rim. Its floor was m below the north crater rim. In a lava dome slowly and almost aseismically began growing on the crater floor.

It first breached the surface on November 3 and eventually formed a large island that left only a narrow moat of lake water. Photo by Jack Frost. The optical leveling instrument, under the umbrella for protection from the sun, is used to measure precise differences in elevation between fixed benchmarks. Elevations are read from a stadia rod across the dry stream bed at the right placed on top of the benchmark. Areas of stable bedrock flat enough to conduct measurements are difficult to find on heavily vegetated tropical volcanoes.

Vincent, 7 km from the crater. The riders are wearing masks because of ashfall. About 15, people were initially evacuated from the northern half of the island, which had been devastated by a previous eruption in Vincent volcano on April 22, A series of powerful explosive eruptions beginning on April 13 ejected the crater lake and removed the summit lava dome. Pyroclastic flows occurred during several of the explosions and reached the west lefthand coast on April Following the cessation of explosive activity on April 25, a lava dome began growing in the new crater on May 3.

It eventually reached a height of m and covered m of the crater floor. This photo shows the dome, which formed a m-high island in the crater lake prior to its destruction during an explosive eruption in Vincent volcano in that it consisted of slow extrusion of lava that was not preceded by explosive eruptions. Photo by R. Howard, Harvard University. Vincent volcano to install benchmarks for deformation surveys. These surveys allow detection of inflation of the volcano that often occurs prior to eruptions.

Vincent volcano in Powerful explosive eruptions that emptied the crater lake and removed the lava dome took place April On May 3 a small lava dome appeared on the dry crater floor. By June 18 it had reached a height of m and a width of m.

Diminishing dome growth took place until late October, by which time the dome was m high. This photo was taken from the SW on May 15, during the early stages of dome growth. Photo by W. Vincent volcano forms the northern end of the island of St. The m-high stratovolcano, seen here from off the west coast, has a broad summit. The peak at the left, the volcano's high point, is the NW rim of a large crater created by a massive volcanic landslide.

Several powerful explosive eruptions have occurred in historical time since Photo by William Melson, Smithsonian Institution. Vincent volcano in the West Indies. GVMID should provide a snapshot and baseline view of the techniques and instrumentation that are in place at various volcanoes, which can be use by volcano observatories as reference to setup new monitoring system or improving networks at a specific volcano. These data will allow identification of what monitoring gaps exist, which can be then targeted by remote sensing infrastructure and future instrument deployments.

Volcanic Hazard Maps The IAVCEI Commission on Volcanic Hazards and Risk has a Volcanic Hazard Maps database designed to serve as a resource for hazard mappers or other interested parties to explore how common issues in hazard map development have been addressed at different volcanoes, in different countries, for different hazards, and for different intended audiences.

In addition to the comprehensive, searchable Volcanic Hazard Maps Database, this website contains information about diversity of volcanic hazard maps, illustrated using examples from the database.




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