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Go back inside the Towers and this time head left and down the stairs in the inn area to the kitchen. If you want a quick way out of the kitchen and a battle, then approach the skeletons and attempt to talk to them.

If you talk to the skeletons before taking the items there won't be a battle with them. Head right over the main hall and in the next room you'll see the treasure chests you cannot reach. Go up the stairs and it will be dark, so open your inventory and select to use the Torch. The ghosts will disappear and now you can jump down the hole, and you'll land next to the chests.

Jump down the hole and walk left back across the main hall. Now you can climb the stairs at the top of this room and, after using the Torch again, the ghosts will disappear. Walk down the room and then right and you will be at the open door to the boss of this place.

Walk up to him and whatever you answer, you'll drop through a trapdoor down to the kitchen. You can repeatedly say No, but eventually you'll have to say Yes to proceed. After a bit of careful seasoning you'll be back at the main hall and have to fight three easy Wax Murderers. They use Frizz spells but these shouldn't do much damage to you. From the main hall walk left and up the two sets of stairs until you reach the dark floor again.

Use the Torch once again and this time when you approach the room with the boss, he will move out onto the balcony. Follow him through the doors and talk to him to initiate the battle.

If Bianca is at level 7 then you will have no difficulties at all since she can cast Kasap to lower the monster's defence as well as Dazzle, which will partially blind him and cause his attacks to miss. He will use Sizzle, which is a more powerful spell that targets both of you for HP damage, and Dazzle doesn't stop spells from hitting.

Keep healed and use Dazzle again when the effects wear off. Other than that, keep hitting him and use Sizz with Bianca. After the battle you'll be forced to forgive the monsters, even if you don't want to. From here you can use a Chimaera Wing or walk back down and collect any treasure that you missed.

There are no more monsters here. Also, I've been informed by a very reliable source thank you chaoyun2k! Bianca will offer a series of names and you can accept one or not. Eventually she will start the list again with the name Saber I've used this name. Pick the one you want, and you now have a new party member! Save your game at the church, and you might think about stripping Bianca of all her stuff, since you won't be seeing her for a while yet, but in fact the game does this for you.

You should have enough cash by now to buy the Boomerang or some better armour for Hero, and it's the last chance ever to buy the Hairband as the items for sale change by the time you visit here again. When you're ready, talk to Pankraz who is waiting for you at the door to the inn. He'll give you a chance to say your last goodbyes if there's anything you've forgotten, and then heads off back to Whealbrook with you in tow.

Bianca gives you her ribbon as you leave. If you have a battle on the way, your new ally, Saber, will join in the fray. Yep, you've got a fighting cat! To return to Faerie Lea, go down to the basement and up the magic stairs again. The route to Faerie Lea is a slightly convoluted one. After your success at Uptaten Towers, you will be back in Whealbrook, and Pankraz is busy and tells you to amuse yourself, but not leave town.

Wander around the place with Saber and his ribbon and you'll find out that weird things are happening. There is also a new arrival standing next to the church. If you speak to him, you'll have to show him your Gold Orb. I could make a joke about golden balls, but I won't. By the way, you might think this is an essential encounter, but it isn't, so there's no need to worry if you happen to miss it. Now, investigate the other odd occurrences.

Check with Sancho, the lady in the first house, the Innkeeper, the barman, and Talk to the apparition, and then head back home to Sancho's house and go down into the cellar. Here you will find Honey, the faerie. Who could resist an invitation to faerie land? Well, even if you try, there's no point, since you'll end up there anyway. This is an icy realm, and Treacle the leader will explain that the Herald of Spring, one of the faerie treasures, is missing.

It's been stolen, and without it spring will never arrive, and the poor things are condemned to everlasting winter. Agree to help them, and Honey will join the party. I kept hoping to run into a faerie called Golden Syrup but maybe that's just a British thing.

Go down the stairs and there is a church where you can save your game before setting forth. Honey joins you at level 7 and she has the Heal spell, as well as a full set of equipment, but you cannot change her stuff or directly control her. Take the stairs down to the next level and this is a library where you can find out a little more about where you should go.

North, of course! Leave the library by the doors at the bottom of the screen. Walk directly south across the ice and you will be on a snow covered island. Look closely to your right and there is something gold and sparkling on the ground. Continue, and you will enter the village. There is a Village Shop inside the inn, selling pretty much the same stuff you've seen already.

However you can buy Stone Fangs for Saber. Talk to the skeleton and say no, and he will give you some information about a Dwarf who knows about locks. You could invest in the Leather Kilt for Saber to boost his defence by quite a bit. When you start exploring you'll find that Saber and Honey cannot be directly controlled, although Honey will act sensibly and heal you when needed. Saber and any monster you recruit later on won't respond to your orders until his Wisdom reaches 20 points.

Here you'll find a cave opening. Once inside, walk down and then left to find two treasure chests containing [25 Gold] and [ GOLD]. Talk to the slime and Dwarf in the central room and you'll find out that Dwight has gone off somewhere, and the item you need is locked away in a chest. Continue heading down the passage to a hole in the floor. There is another hole just to your left when you arrive at the bottom of the stairs, but this just leads to an empty cave with a fellow adventurer and a harmful pond of purple.

Instead, head up the cave and take the first turning to the right to find the next stairs down. Take the next path to the right and there is another hole in the ground stair. Head back to the blue doors and they will magically open.

There's another treasure chest on the other side, with [ GOLD]. Open the doors next to it and climb up the stairs. Walk left and up the stairs ahead of you. Then go left again and down the cave to find the stairs back to the first floor. You can chat to the dwarf again if you wish, but you don't need to.

And you won't find Dwight just yet. After this short excursion head back to Faerie Lea, and you might want to buy better equipment as well as sleep at the inn. If you do that, you'll wake up back in Whealbrook. Go down to the basement again to return to Faerie Lea.

You also might want to fight a dozen or so of every enemy here, if you aim to complete your list of all monsters and the items they drop. Before setting out, make sure you have some spare Medicinal Herbs and the best armour you can afford.

This place specialises in groups of enemies that can hurt you badly, and you've got to walk all the way there. Walk to the north-west area of the map where you can see a small lake. The Brrrattling Snake enemies can pose a problem if they turn up in groups, which they will. They use an ice spell on everyone which can do a lot of damage if three of them use this during one turn.

Keep healed, although even if someone 'dies' they will be restored to life after the battle ends, and you can heal them back to full health. You'll also notice that Hero moves with a sliding motion progressing four steps at once. And, yes, you've guessed already, this is going to be one of those sliding puzzle places. You are faced with a room of ice blocks, and a hole directly in front of you. Slide forwards and drop down to the next floor.

Go up, then right and up, and you will be at the stairs back up to the main floor. I did, anyway. From the stairs, on Floor 1, slide all the way down as far as you can go. Here's how to reach them. From the stairs, slide up, left down and left to reach the chest in the bottom left corner.

Then, slide right twice, and up twice and you can slide left and up one step to the chest in the upper left corner. The third chest is empty, so it's back to the stairs. Slide down, right twice, and down to the bottom wall and then right to the stairs. When back on Floor 1, slide up and right and down to reach the hole, and you'll be back on Floor 2 A.

From here it's a straight line to the stairs up to the boss floor. Ground Floor Boss From the stairs slide left to the ice block, down to the wall, left to another block, down to the wall and left one step to a block. Then slide up, left, down to the wall and right, and from here you can head straight up to the waiting dwarf.

You might also get a Magic Water from him if you've nearly run out of MP. This isn't really much of a fight, as Dwight doesn't use any spells, and will just heal himself when he's lost a lot of HP. Keep hitting him and keep healed. Now, the REAL boss will turn up.

You can only control Hero so you've got to rely on Saber and Honey being sensible, though Saber only has two options: attack or defend. If you've got sufficient MP to spare from healing, then Hero can use the Buff spell to protect a bit, but I didn't. The Cool Breath attack will hurt you and Saber for around 15 HP or more depending on levels and equipment, but Honey won't be damaged as much.

Sometimes she will take a deep breath on one turn and on the next do her powerful magic attack, so you can defend if you wish to decrease the damage. Crack is a one person ice attack for around 20 HP. Hope that Honey uses Kasap or Dazzle, but if she doesn't there's not much you can do about that. The Queen also heals herself when her HP is getting low, so you'll know there's not much longer to go!

After the battle Dwight the White Dwarf departs, and you can open the two treasure chests. Now you have to get out of there as a Chimaera Wing won't work. Slide down and right, then up and right to reach the stairs. In the next room head down, then right, down and then left, and down again to reach the entrance.

Once you return to Faerie Lea you can't sleep in the inn again as everyone knows you've been successful in your quest, so that's the end of your access here for some time. Talk to her, and Honey will give you a branch. After a pause for some pretty action, you'll be back in Whealbrook. Head up the stairs, and after getting a message from Sancho about dad, go to leave, and Sancho will stop you.

He will put the flowering branch in your room. Go to the church as usual, no doubt expecting to save your game, and you'll find that Pankraz is there. You can save after talking to him, and then meet up at the town gate. It is found inside the basement room of Sancho's house. See the Knick-Knacks section in the lists for more details.

By the way, the purple stranger has gone by this point, so if you missed talking to him the chance is gone forever Fortunately, this doesn't matter at all. The game is designed so you cannot mess up. Anything you have to do, you'll be able to, and anything you don't have to do, well, you'll find out what happens eventually. Explore the town and then leave. Moonwort Bulb 30 Cures one from paralysis.

At this point you're told to go off and amuse yourself. The room above the King is guarded and the two side doors lead out to the roof, so to save yourself trouble, just head down the stairs and take the door to the right. At the end of this hall is another door and in here you'll find Prince Harry.

Agree to be his lackey, you don't really get any choice about this , and then explore the castle. You need to talk to everyone before events will proceed. That's the queen and Wilbur, the Chamberlain who's found on a balcony on the roof, the people in the kitchen, the guards, and a nun. Head to the dining room up the stairs at the left of the entrance hall for some revealing information from all three people.

There's a blue locked door here which you'll be able to open when you get the Castle Key a bit later in the game. You'll know when you've spoken to everyone because Pankraz will have gone when you return to see the king. He's always running off. Now you'll find that you've got to make friends with Harry. Go back down the stairs and take the door to the right that leads to Harry's room, and you'll find Pankraz.

Enter Harry's room and talk to him. Now he's a little more pleasant and you can open the chest in the next room, but it's empty.

He's playing silly buggers. He's not in his room, but if you check the spot where he was standing to the right of the door next to the table with a plant pot there is a secret passage. You'll find Harry in the hall below, but so does someone else. Follow them through the door to the right and watch the scene. Go back inside and make your way back up to the hall where Pankraz is waiting.

The route is: out to the garden, back into the kitchen, left, up the stairs, right into the circular hall and right again. Speak to Pankraz and follow him, first into Harry's room and then down the secret stair. He disappears through the door leading to the river and then around the corner of the castle and out of view.

First time I spent ages searching the river for him Anyway, don't bother with that, and return to the town. You'll find an itinerant armour salesman by the bridge to the castle, and can buy some better defensive gear. Might be a good idea to invest in Iron Armour if you can afford it. Time to raid the town, except there's nothing to find, although the girl by the bridge tells you about a ruin near town. I think we guessed that already.

Dad has disappeared again, so all you can do is leave town, and find the Ancient Ruins. Pankraz doesn't mess about and is hot on the trail, and you need to catch up with him fast. Enemies : Lesionnaire, Brrrattling Snake, Healslime, Sizzard, Terracotta Warrior, Eyelasher, Slime Knight, Bag o' Laughs, Brownie, Area enemies: Slime, Healslime, Screwball Pitcher, Sizzard, Slime Knight, Bag o' Laughs, Brownie, There are lots of enemy groups on the way to the Ancient Ruins and if you are having any trouble with them, then fight a while, and use a Chimera Wing to zoom back to Coburg to heal and replenish supplies.

The inn only costs 12 gold for the two of you, so it's worth while. If you run into lots of Slime Knights and Healslimes then you could have a tussle to defeat them all, since not only do they heal each other, but the Slime Knights will drain your magic.

Don't enter the cave without MP or Medicinal Herbs. Try to be around level 12 for hero and 10 for Saber. Head south of the castle to skirt around the mountains, and then east towards the coast, and north until you see a purple pond with a sign stuck in it. Avoid that poisonous water and go north to find the cave opening to the north east of the pond.

Remember that you cannot use a Chimaera Wing inside a dungeon, and you'll have to walk out if you want to leave. One warning, after teaming up with Pankraz you won't be allowed to leave the Ruins. You cannot reach him yet, and will have to find a route around the paths. Walk right and follow the path until you can go right again across a small bridge.

Head down the path at the crossroads, and there is a set of stairs. Then, return to the stairs and go back up to the crossroads. This time walk right and up the next set of stairs. There is another set of stairs opposite you, but ignore these and walk up to a door. Go inside and chat to the bad men there. They won't attack. Leave the room through the door and walk up and all the way around the building, heading back down keeping next to the far right wall.

Then, go up the set of stairs. This takes you to a wider path that leads up to a double wooden doors. Go through here into an area with water. Don't bother heading up along the eastern path as there is nothing to find. Turn left and down the stairs and back down the screen, and you'll be in a narrow path between sets of pillars. Follow this to the left, and through the open doorway that leads to the room with Pankraz and the enemies.

You might want to heal up before joining in the battle, but it's not necessary. Once he joins you, and after beating up the monsters a Slime Knight, Dracky and Prestidigitator , you can take your time and find all the treasure if you missed any.

In fact, you can even return here later in the game and you'll find a wandering warrior to talk to, though no enemies. Go through the door into the Waterway. You cannot control Pankraz but he's fast and furious and battles are easy from now on.

Keep going up following the channel as it zigzags to the top right of the room, and let Pankraz do all the work!

You could spend a fair bit of time fighting with him before progressing the story, as he will heal you as well as dispatching all enemies. Keep heading right and you'll see that you are back at the area where you walked before meeting Pankraz. Hop off here if you want to retrieve any treasure left behind.

Ride the raft up the room under the overhang and events will take over. You'll end up with Prince Harry in your team, and lose Pankraz. Not a fair exchange, a level 1 brat to look after, and you cannot control him in battle. He is equipped with a Bronze Knife and Prince's Outfit, not that it makes any difference.

Hop back on the raft and ride back down to the main cave. There are no more enemies to fight, and in fact there's a short cut to save trudging around all those pathways again. Sail all the way to the lower left of the waterways, to where you found the treasure chest with the Monster Munchies.

Stop on the island to the right of this chest and there is a doorway between two torches in the right wall. This takes you back to the area near the entrance. Go through the opening and you're nearly out of the Ruins, but then As soon as hero loses all his HP, it's over.

Just don't waste any healing items, especially that precious Elfin Elixir. After this, stuff happens, and there is a battle with Slon the Rook and Kon the Knight. Not so good, but this is the end of the Childhood Generation One section of the game. Fortuno Casino Optional ii. You have no items, no equipment besides Serf Wear, and your status might be described as near death, with 1 HP and no MP. The good news is that you've kept your levels, and you can control Hero.

You're in a large area with many guards and slaves, however, they don't seem to bother you too much and you can walk around and chat to anyone with impunity. Walk up the ramp and under the archway, and then climb either set of stairs up to a large area out in the open. There's a grand view of mountains, but you're not here to sight-see.

Walk down the area to the right and you'll find a green haired Harry for a brief review of the last ten years. After chatting to him, walk left and you'll find a small hole in the floor. Go down these stairs and talk to the soldier you'll find there. If you head down the room through the opening and then left through another, you'll end up in a graveyard and the next room is a prison, with nothing to find.

Return to the open air platform, and it will be the end of the day's work. You'll awaken in full health and locked inside a sleeping area with other slaves. You have to talk to every single one of them, even the ones apparently still sleeping, to progress the story. Once everyone has left the room, follow them through the door it's the one that was locked, inside the room with the soldier and then up the stairs to the upper area.

Now, walk down one of the ramps back to the lower area where you started out. You'll run into Harry and a scene.

Talk to Harry and he gets involved. You can chat to the other people, but nothing will happen until you join Harry and talk to one of the guards with a whip. Although you don't have weapons you DO have your spells, so use these.

Harry should cast Frizz and make sure to keep him healed. You could also use Buff on him since he's still at level 1. You get Experience and Gold, and this will raise Harry's level to 3. However, you both get chucked into jail for your trouble. Talk to Harry, who's surprisingly philosophical about your predicament and lies down to rest, but talk to him again and something will happen.

Walk into the barrel to end your time of slavery. Leave with Harry. Talk to the nun and you will have all your gear back.

Open the door and Harry is waiting for you. After a short ceremony, you'll be free to move again. The room at the back of the church has a book entitled "The Maiden of Abovitall Tower", and yes, you can read now.

Slave school, I guess. Head back up the stairs and you'll find Maria in the room at the right. Go down the stairs in this room and head up through the rooms to the last one.

This is a Knick-Knack and it's also an accessory that will boost your luck by 15 points. Might as well equip it now. The little girl will mention a big town to the north of the Abbey, your next destination.

That's all in the Abbey, so it's time to leave, unless you want to climb up to the bell tower for a nice view. Harry will be waiting at the gate. Tell him you're ready to go and he'll offer to join you. After more farewells you can finally depart. You're free to go wherever you like, but the next destination has already been suggested, and it's a good place to go, as well as being only a few steps to the north. Meet Monty. Antidotal Herb 10 Cures poison.

Holy Water 20 Wards off weaker enemies for a short time. When you arrive, use the Y key to see all the locations in the town. Start at the inn and go upstairs to find a [T'N'T TICKET] in the left cupboard of the lower bedroom, and the chap in the other bedroom has some news about a town you might want to investigate soon.

She'll tell your fortune even though it's daytime, but she'll give more details if you stop by her stall at night.

It's the small counter to the right of the church. Keep going left along the north wall and you can pop through the door and chat to some kids, or enter the hole in the floor leading to the town jail. You can't do much in here now, but later on you'll be able to open the cells. Go inside the Casino and you'll spot two holes in the floor next to the Monster Arena.

The left hole leads to the T'N'T board and you can have a go at this and see if you can reach the finish. One ticket per round! Walk to the top of the main floor and you'll find the dancer's dressing room. Simply walk onto the stage and then down the steps to the left to enter it. Even though no-one can equip these, don't sell them yet. Walk to the left of the entrance and you'll see a walled area with a hole in the floor.

Descend the stairs and you'll find Monty the Monster Trainer. He'll explain how to go about recruiting monsters, and that you need a wagon. When you're done raiding the town and talking to everyone optional , leave town and walk around for a few seconds, and day will turn to night. Fortuna at night has different people wandering around, and the shops are closed. You can talk to the Mystic woman who has a stall next to the church, and she'll tell you to go north, young man!

From the entrance to the town, walk left and up, keeping close to the left wall where you'll find a sign, and a soldier who'll tell you about the shop in the corner. It's only open at night. Second time playing all I wanted to do was to start recruiting and see who I could add to my team, and that's not a bad plan. You're going to need a range of skills and the more monsters you can recruit the better, and the sooner you get them, the better too, because not only will they make battles much easier to win, but they will gain the same amount of experience as you and Harry.

Enter the Old Curiosity Shop in the north-west corner. Agree to buy the Wagon for Gold. Visit Monty the "monster monitor" if you haven't already done so, and you're good to go!

The local monsters include quite a number that can be recruited, such as the Jailcat, Brownie, Slime and Healslime if you're very lucky. Make sure to equip any that join, as their starting level is 1 and they can be killed off easily. Also, equip Harry before starting to fight. The Chain Whip is a good weapon for him as it attacks groups of enemies, and you could upgrade Hero's boomerang and buy the Edged Boomerang.

But if you want to save your cash, try out the T'n'T board instead, as it's quite easy to win, and one of the prizes is an Edged Boomerang. There are two armour shops in Fortuna, and the one with the body armour is the stall to the left of the Church. Yggrdasil Leaf Use to resurrect a party member with full HP.

Kamikaze Bracer Explodes if user dies. Rockbomb Shard Throw at an enemy to cause a bang. One time. Cherub Chime Use in battle to cure from confusion. Many uses Paxa Punch Boosts attack power in battle. This board is very straightforward, and each of the two warp tiles simply sends you across to the other one.

You have to land directly on the finish tile to access the prizes, and if you overshoot, then you'll go backwards.

You can keep going and trying to land on the Finish line until you run out of rolls of the dice. Treasure Trove Contents None 3. Also, at some point, you might want to take Harry back to Coburg and see what's happened to the kingdom in his long absence.

From Fortuna, travel over the bridge and then head north-east, until you see the gate by the river, that leads to Coburg. You won't be permitted through here, but Whealbrook is close by, just to the north. It's going to be a bit of a shock when you arrive.

The item shop is now the inn, and the church still survives, but that's about all. However, you can finally access the old man's house by the river. Go inside and he'll recognise you, and tell you about something precious that Pankraz hid away in the cave. Talk to the nun in the church for more information about what happened to the place. Now, head through the old man's house and you can use the raft to ride into the cave from this side of the river.

This is handy since it means you can evacuate most dungeons instantaneously. Note that you cannot take the Wagon in here, which means that you cannot change your active party once inside, although this won't prevent you from recruiting monsters. Ride Pontoon Boat Prices New User up the water until you reach a small island and disembark to descend the stairs.

Head down the next stairs to a larger area. Walk back to the first junction and turn left, and then head up to find another set of stairs down. By the way, the Wrytle enemy resists physical attacks and it's quicker to use a spell on these, and you might also run into a few Metal Slimes on this floor.

With luck you'll defeat one and gain a nice amount of experience. They are recruitable but it's unlikely you'll manage it at this stage of the game. Come back later!

Take the stairs that lead up from this floor, just down from the two chests and you'll be on a small floor with lots of stones. The idea is make these fall to the lower floor so you can cross the water. Just walk over them all and they half disappear. You won't fall, though, and can use the stairs down Nada Used Pontoon Boat Prices to Floor 3.

The Night Light is one of those handy things that you might never use. It summons nightfall as many times as you like. You arrive at the top right corner, and the stairs are all the way down at the far end.

There are no treasure chests to distract you, but there are ponds in the way From the start go all the way to the left, and then right and down between the pillars to find the stairs. This informs you about the legendary hero and the Zenithian equipment that only he can use. You need to track him down in order to rescue your mother who is in Nadiria, the dark realm. Now, your task is set. Find the LH legendary hero and all the Zenithia Equipment and save your mother!

However, you CAN use it as an item during fights, and it has the neat power of being able to nullify enemy magic, such as boosts to defence or attack power. Leave by the way you came in, OR use Evac, and the raft will be back where you started.

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Explore Best Ads. Top Searches. We were upgraded and given a beautiful view of the mountain and loved being able to sit and eat at the outdoor table and enjoy the view!

Upon arrival we were greeted by Aurore and was so sweet about showing us around the property and to our room. We were amazed at how throughout our stay every single worker knew our name and made comments like, "we missed you at breakfast!

A very nice touch. One thing is that since there are't many guests, not all the restaurants are open every night so some nights we opted for dining in our room. My one negative comment is on in-room dining. We had 3 problems It was resolved both times but a bit shocking at how that could happen once let alone twice.

The other incident was that I placed an order on the app, was New Small Pontoon Boats given confirmation of receiving it and told it would arrive within the next 40 minutes.

I waited and waited until finally after an hour and a half At this point I was frustrated and hungry so I went down the pool restaurant to eat. Just something to work on for in-room dining. Other than that our stay was flawless and we loved using the tennis courts as well! We will be back! Date of stay: January Location. Ia Ora na - thank you for taking the time to share your review. It is wonderful to hear that this was the "trip of a lifetime" and that you most enjoyed our staff and your overwater bungalow suite.

We also appreciate your feedback on the accuracy and timing of your in-room dining orders - this will help us improve here. We look very forward to welcoming you back for more cherished time in paradise. Mauru'uru, Diego Stembert General Manager. Los Angeles, California 1 contribution 2 helpful votes. Amazing Stay! Purchased our trip through Costco. Would definitely recommend booking through them. Food is pricey so best to bring snacks to bridge some meals.

Staff were amazing and made me feel special since i celebrated my birthday there. The one thing I noticed is staff did not tell people to put mask on especially in designated area where it was clearly posted to wear masks.

There was a family of 3 who entered the gym with no mask and I left and was disappointed since I had to end my workout early. Ia Ora na - thank you for your "amazing" review!

We are happy to have had you with us for your birthday celebration, and that you most enjoyed our staff. I do apologize for any lack of enforcement, as we do take our safety precautions very seriously. Thank you for choosing Four Seasons, and we hope to welcome you back again one day. Santiago, Chile 8 contributions 3 helpful votes.

Wedding in Paradise. We are both healthcare workers so we were looking forward to this hiatus between work. We had to postpone our wedding 2 month prior the scheduled date. It was devastating emotionally. That's why I contacted Four Seasons about our reservation.

I asked about symbolic ceremonies. I corresponded swiftly with Mr Eric Raynaud. We booked the ceremony and chose Ms Caroline Tongourian as our photographer. Ms Sarah El-Idrissi was appointed as our wedding planner. She was heaven-sent. Always happy to help, always available, orderly and efficacious. The ceremony exceeded our most ambitious expectations. The outcome can be seen in our pictures. Regarding our stay: The resort is not only beautiful, but also well organized, they put effort in every detail and assist you in every way possible so you get to rest properly.

The messaging system included within the APP works perfectly. We would and will return as many times possible. Room Tip: Check mixed stays between beachfront villa estates and bungalows. We are happy to know that you were so pleased with our staff, service, and the Resort as a whole.

We look forward to welcoming you back for many more memorable celebrations to come. Previous Next 1 2 3 4 5 6 � TMW asked a question Mar Apex, North Carolina contributions 13 helpful votes. Answer from MK GM. Mar I think they base prices on occupency. Buffalo, New York. Answer from JFenton1.

Feb Tanya asked a question Jan Answer from AvgMom2Travel. Jan There are no short cuts to Bora Bora, unfortunately. From LA to Papeete where all flights will land will be 8 hours.

From Papeete to Bora Bora will be another 45 minutes flight. THEN another 15 minutes by boat to 4S! If you still want to go, I recommend Delta Airline. They take safety very seriously. And if you are flying with Air Tahiti Nui, see if you can upgrade to the business class very expensive! Hope this helps :. Atlanta, Georgia 28 contributions 29 helpful votes.

Janet T wrote a tip Jan San Francisco, California 36 contributions 54 helpful votes. Faisal Sultan wrote a tip Dec New York City, New York 53 contributions 32 helpful votes. Catch me dancing wrote a tip Dec Not the right Pontoon Boat Prices New Data property for you? See all properties.




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